添加新场景
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e128689ee9
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7b782bbc46
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@ -54,7 +54,7 @@ namespace Adam
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loadBtn.gameObject.SetActive(false);
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closeBtn.gameObject.SetActive(true);
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SwitchPanel(false);
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SceneLoad.Instance.SceneChange("工具间场景");
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SceneLoad.Instance.SceneChange("工具间_正确");
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}
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}
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@ -82,7 +82,7 @@ public class ToolModelClick : MonoBehaviour
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return;
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onEnter?.Invoke();
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var current = SceneManager.GetActiveScene();
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if (current.name == "工具间场景")
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if (current.name == "工具间_正确")
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UIManager.Instance.SetThreeDTip(gameObject.name);
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}
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@ -11,9 +11,6 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/02_MapScene.unity
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guid: 2a9db4ad80d951b40a13dc809fea74a0
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- enabled: 1
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path: "Assets/Scenes/\u5DE5\u5177\u95F4\u573A\u666F.unity"
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guid: 9c3f2fccc37312b468a01a18ac50fcd9
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- enabled: 1
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path: "Assets/Scenes/\u519C\u8D38\u5E02\u573A.unity"
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guid: 8f5e8de28c5defb4cafaabb4ec174d27
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@ -26,4 +23,10 @@ EditorBuildSettings:
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- enabled: 1
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path: "Assets/Scenes/\u519C\u5BB6\u4E50.unity"
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guid: de0336ee94e67ab4c833d43d5a4b97bc
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- enabled: 1
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path: "Assets/Scenes/\u5DE5\u5177\u95F4_\u6B63\u786E.unity"
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guid: 162bd169aaa74c245aefc2a970e0012b
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- enabled: 1
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path: "Assets/Scenes/\u5DE5\u5177\u95F4\u573A\u666F.unity"
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guid: 9c3f2fccc37312b468a01a18ac50fcd9
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m_configObjects: {}
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