提交视距拉近的更改

This commit is contained in:
康地林 2023-09-18 05:34:17 +08:00
parent c888f38cdd
commit a7b9b97008
1 changed files with 19 additions and 15 deletions

View File

@ -12,23 +12,27 @@ public class CameraControl : MonoBehaviour
fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f;
fieldView = Mathf.Clamp(fieldView, 30, 60);
playerCamera.fieldOfView = fieldView;
switch (fieldView/10)
if (GameManager.ins.temp&& !GameManager.ins.temp.name.Equals("ǯÐεçÁ÷±í(Clone)"))
{
case 3:
break;
case 4:
break;
case 5:
break;
case 6:
break;
default:
break;
switch (fieldView / 10)
{
case 3:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.53f, 1.10f);
break;
case 4:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.63f, 0.82f);
break;
case 5:
GameManager.ins.temp.transform.localPosition = new Vector3(0.04f, 0.55f, 0.81f);
break;
case 6:
GameManager.ins.temp.transform.localPosition = new Vector3(0.12f, 0.46f, 0.81f);
break;
default:
break;
}
}
}
}