提交视距拉近的更改

This commit is contained in:
康地林 2023-09-18 05:34:17 +08:00
parent c888f38cdd
commit a7b9b97008
1 changed files with 19 additions and 15 deletions

View File

@ -12,25 +12,29 @@ public class CameraControl : MonoBehaviour
fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f; fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f;
fieldView = Mathf.Clamp(fieldView, 30, 60); fieldView = Mathf.Clamp(fieldView, 30, 60);
playerCamera.fieldOfView = fieldView; playerCamera.fieldOfView = fieldView;
switch (fieldView/10) if (GameManager.ins.temp&& !GameManager.ins.temp.name.Equals("ǯÐεçÁ÷±í(Clone)"))
{
switch (fieldView / 10)
{ {
case 3: case 3:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.53f, 1.10f);
break; break;
case 4: case 4:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.63f, 0.82f);
break; break;
case 5: case 5:
GameManager.ins.temp.transform.localPosition = new Vector3(0.04f, 0.55f, 0.81f);
break; break;
case 6: case 6:
GameManager.ins.temp.transform.localPosition = new Vector3(0.12f, 0.46f, 0.81f);
break; break;
default: default:
break; break;
} }
} }
}
} }
////ÉůĂ÷˛żˇÖpublic float horizontalinput; ////ÉůĂ÷˛żˇÖpublic float horizontalinput;
/////ËŽĆ˝˛ÎĘýpublic float Verticalinput; /////ËŽĆ˝˛ÎĘýpublic float Verticalinput;