提交视距拉近的更改

This commit is contained in:
康地林 2023-09-18 05:34:17 +08:00
parent c888f38cdd
commit a7b9b97008
1 changed files with 19 additions and 15 deletions

View File

@ -12,23 +12,27 @@ public class CameraControl : MonoBehaviour
fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f; fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f;
fieldView = Mathf.Clamp(fieldView, 30, 60); fieldView = Mathf.Clamp(fieldView, 30, 60);
playerCamera.fieldOfView = fieldView; playerCamera.fieldOfView = fieldView;
switch (fieldView/10) if (GameManager.ins.temp&& !GameManager.ins.temp.name.Equals("ǯÐεçÁ÷±í(Clone)"))
{ {
case 3: switch (fieldView / 10)
{
break; case 3:
case 4: GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.53f, 1.10f);
break;
break; case 4:
case 5: GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.63f, 0.82f);
break;
break; case 5:
case 6: GameManager.ins.temp.transform.localPosition = new Vector3(0.04f, 0.55f, 0.81f);
break;
break; case 6:
default: GameManager.ins.temp.transform.localPosition = new Vector3(0.12f, 0.46f, 0.81f);
break; break;
default:
break;
}
} }
} }
} }