提交GameManager
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6002315ece
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@ -0,0 +1,28 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public static GameManager ins;
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public CameraManager CameraManager;
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List<GameObject> tools;
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public void Awake()
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{
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if (ins!=null)
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{
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Destroy(ins);
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return;
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}
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ins = this;
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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public void ToolsShow()
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{
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}
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}
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@ -7,18 +7,20 @@ using TMPro;
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public class CameraManager : MonoBehaviour
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{
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[SerializeField] Button Btn;
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Transform trans;
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[SerializeField]Transform trans;
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[SerializeField] Vector3 tempPos;
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Quaternion RotePos;
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TextMeshProUGUI text;
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int sum = 2;//点击的数量
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// Start is called before the first frame update
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private void Start()
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/// <summary>
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/// 调用俯瞰赋值
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/// </summary>
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/// <param name="to"></param>
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public void BtnOnClick(Toggle to)
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{
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text = Btn.GetComponentInChildren<TextMeshProUGUI>();
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Btn.onClick.AddListener(() =>
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to.onValueChanged.AddListener((x) =>
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{
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if (sum%2==0)
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if (x)
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{
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OverLook();
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text.text = "屎械篇夕";
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@ -28,9 +30,7 @@ public class CameraManager : MonoBehaviour
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ReturnLook();
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text.text = "県遨夕";
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}
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sum++;
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});
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trans = GameObject.Find("overlook").transform;
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tempPos = transform.position;
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RotePos = transform.rotation;
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}
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@ -16,16 +16,11 @@ public class door_control : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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EventTriggerListener.Get(transform.gameObject).onClick_Data += Onclick;
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//EventTriggerListener.Get(transform.gameObject).onClick_Data += Onclick;
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}
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void Onclick(GameObject go,PointerEventData e) {
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//if (验电笔.activeSelf == true)
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// return;
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if(e.button != (PointerEventData.InputButton)mouseButton)
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return;
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// 是否开门 = !是否开门;
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private void OnMouseDown()
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{
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// 是否开门 = !是否开门;
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if (启用交互 == true)
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{//sssssssss
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是否开门 = !是否开门;
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@ -44,14 +39,5 @@ public class door_control : MonoBehaviour
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}
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}
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return;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@ -35,12 +35,12 @@
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"source": "builtin",
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"dependencies": {
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"com.unity.ide.visualstudio": "2.0.16",
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"com.unity.ide.rider": "3.0.15",
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"com.unity.ide.rider": "3.0.16",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.editorcoroutines": "1.0.0",
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"com.unity.performance.profile-analyzer": "1.1.1",
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"com.unity.test-framework": "1.1.31",
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"com.unity.testtools.codecoverage": "1.0.1"
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"com.unity.testtools.codecoverage": "1.2.2"
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}
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},
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"com.unity.ide.rider": {
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@ -92,7 +92,7 @@
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"url": "https://packages.unity.cn"
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},
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"com.unity.services.core": {
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"version": "1.4.2",
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"version": "1.6.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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@ -121,7 +121,7 @@
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"url": "https://packages.unity.cn"
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},
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"com.unity.testtools.codecoverage": {
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"version": "1.0.1",
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"version": "1.2.2",
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"depth": 1,
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"dependencies": {
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@ -1,2 +1,2 @@
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m_EditorVersion: 2021.3.10f1c2
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m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)
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m_EditorVersion: 2021.3.15f1c1
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m_EditorVersionWithRevision: 2021.3.15f1c1 (080beb55ecda)
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