This commit is contained in:
huangjiayu 2023-09-18 14:14:14 +08:00
commit c62ed6b611
11 changed files with 480 additions and 164 deletions

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View File

@ -23012,8 +23012,8 @@ MonoBehaviour:
RedTrans: {fileID: 0}
BlackTrans: {fileID: 0}
trans: {fileID: 2401820165377604994}
Redpos: {x: -0.038, y: 0.223, z: 0.111}
Blackpos: {x: -0.1, y: 0.223, z: 0.111}
Redpos: {x: -0.13, y: 0, z: 0.02}
Blackpos: {x: -0.19, y: 0, z: 0.02}
Multimeter: 0
MultimeterV:
--- !u!1001 &618341781
@ -26836,7 +26836,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6755863427580837633, guid: 7632f60f8b4d7e5498cf37829513abe7, type: 3}
propertyPath: m_LocalPosition.y
value: 1.259
value: 1.13
objectReference: {fileID: 0}
- target: {fileID: 6755863427580837633, guid: 7632f60f8b4d7e5498cf37829513abe7, type: 3}
propertyPath: m_LocalPosition.z
@ -34510,7 +34510,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 905697361}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 108.991, y: 0.557, z: 322.2779}
m_LocalPosition: {x: 109.09, y: 0.557, z: 322.2779}
m_LocalScale: {x: 1, y: 1, z: 3.4345794}
m_ConstrainProportionsScale: 0
m_Children: []
@ -38209,8 +38209,8 @@ BoxCollider:
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
m_Size: {x: 1, y: 0.55770916, z: 1}
m_Center: {x: 0, y: -0.22114542, z: 0}
--- !u!23 &976792125
MeshRenderer:
m_ObjectHideFlags: 0
@ -38269,7 +38269,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 976792123}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 110.523, y: 0.5003009, z: 322.256}
m_LocalPosition: {x: 110.53, y: 0.5003009, z: 322.256}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -75135,7 +75135,9 @@ MonoBehaviour:
temp: {fileID: 0}
interactive: []
RedWanYon: {fileID: 0}
RedWanYonPos: {x: 0, y: 0, z: 0}
BlackWanYon: {fileID: 0}
BlackWanYonPos: {x: 0, y: 0, z: 0}
FuAnBiao: {fileID: 0}
interactiveEnum: 0
biaojiPos: {fileID: 696870980}

View File

@ -8,10 +8,11 @@ public class Multimeter : MonoBehaviour
[Header("ÊÇ·ñ´øµç")]
public bool electricity = false;
[Header("µçÁ÷")]
public float activation;
public string activation;
public string name;
public bool isBlack;
public string VV;
public bool isok = false;
private void OnMouseDown()
{
@ -20,24 +21,24 @@ public class Multimeter : MonoBehaviour
GameManager.ins.BlackWanYon.transform.parent = transform;
GameManager.ins.BlackWanYon.transform.DOLocalRotate(new Vector3(56, 0, 0), 0.25f);
GameManager.ins.BlackWanYon.transform.DOScale(new Vector3(200,200,200), 0.25f);
GameManager.ins.BlackWanYon.transform.DOLocalMove(new Vector3(0,0,-2), 0.25f);
GameManager.ins.BlackWanYon.transform.DOLocalMove(new Vector3(-0.14f, -0.08f, 0.11f), 0.25f);
GameManager.ins.BlackWanYon.layer = 0;
GameManager.ins.MultimeterIm.gameObject.SetActive(true);
isok = true;
}
if (GameManager.ins.RedWanYon != null&&!isBlack)
{
GameManager.ins.RedWanYon.transform.parent = transform;
GameManager.ins.RedWanYon.transform.DOLocalRotate(new Vector3(56, 0, 0), 0.25f);
GameManager.ins.RedWanYon.transform.DOScale(new Vector3(200,200,200), 0.25f);
GameManager.ins.RedWanYon.transform.DOLocalMove(new Vector3(0,0, -2f), 0.25f);
GameManager.ins.RedWanYon.transform.DOLocalMove(new Vector3(-0.08f,0.08f,0.11f), 0.25f);
GameManager.ins.RedWanYon.layer = 0;
GameManager.ins.MultimeterIm.gameObject.SetActive(true);
if (electricity)
{
GameManager.ins.DianFuIm.gameObject.SetActive(true);
GameManager.ins.DianFuTex.text = activation + VV;
}
}
if (isok)
{
GameManager.ins.DianFuIm.gameObject.SetActive(true);
GameManager.ins.DianFuTex.text = activation + VV;
}
Debug.Log("³É¹¦");
}

View File

@ -5,8 +5,8 @@ using UnityEngine.EventSystems;
public class MultimeterManager : MonoBehaviour
{
[SerializeField] Transform blackXian;
[SerializeField] Transform RedXian;
public Transform blackXian;
public Transform RedXian;
private Multimeter multimeter;
public Camera Camera;
public List<Multimeter> Multimeter;
@ -40,11 +40,13 @@ public class MultimeterManager : MonoBehaviour
{
//GameManager.ins.BlackWanYon = null;
GameManager.ins.RedWanYon = RedXian.gameObject;
//GameManager.ins.RedWanYonPos = GameManager.ins.RedWanYon.transform.localPosition;
}
if (hit.collider.name.Equals("BlackWanYon"))
{
//GameManager.ins.RedWanYon = null;
GameManager.ins.BlackWanYon = blackXian.gameObject;
//GameManager.ins.BlackWanYonPos = GameManager.ins.BlackWanYon.transform.localPosition;
}
Debug.Log(hit.collider.name);
}

View File

@ -12,24 +12,27 @@ public class CameraControl : MonoBehaviour
fieldView -= Input.GetAxis("Mouse ScrollWheel") * 10f;
fieldView = Mathf.Clamp(fieldView, 30, 60);
playerCamera.fieldOfView = fieldView;
if (GameManager.ins.temp&& !GameManager.ins.temp.name.Equals("ǯÐεçÁ÷±í(Clone)"))
if (GameManager.ins.interactiveEnum != Interactive.YanDian)
{
switch (fieldView / 10)
if (GameManager.ins.temp && !GameManager.ins.temp.name.Equals("ǯÐεçÁ÷±í(Clone)"))
{
case 3:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.53f, 1.10f);
break;
case 4:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.63f, 0.82f);
break;
case 5:
GameManager.ins.temp.transform.localPosition = new Vector3(0.04f, 0.55f, 0.81f);
break;
case 6:
GameManager.ins.temp.transform.localPosition = new Vector3(0.12f, 0.46f, 0.81f);
break;
default:
break;
switch (fieldView / 10)
{
case 3:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.53f, 1.10f);
break;
case 4:
GameManager.ins.temp.transform.localPosition = new Vector3(0, 0.63f, 0.82f);
break;
case 5:
GameManager.ins.temp.transform.localPosition = new Vector3(0.04f, 0.55f, 0.81f);
break;
case 6:
GameManager.ins.temp.transform.localPosition = new Vector3(0.12f, 0.46f, 0.81f);
break;
default:
break;
}
}
}

View File

@ -31,7 +31,9 @@ public class GameManager : MonoBehaviour
public GameObject temp;
public List<GameObject> interactive;
public GameObject RedWanYon;
public Vector3 RedWanYonPos;
public GameObject BlackWanYon;
public Vector3 BlackWanYonPos;
public GameObject FuAnBiao;
public Interactive interactiveEnum = Interactive.none;
public Transform biaojiPos;
@ -144,6 +146,8 @@ public class GameManager : MonoBehaviour
QianStopValve.gameObject.SetActive(false);
GameObject t2 = GameObject.FindGameObjectWithTag("Ðýת");
WanStopValve.trans = t2.transform;
BlackWanYonPos = temp.GetComponent<MultimeterManager>().blackXian.localPosition;
RedWanYonPos = temp.GetComponent<MultimeterManager>().RedXian.localPosition;
temp.GetComponent<MultimeterManager>();
temp.GetComponent<MultimeterManager>().Camera = toolsCam;
temp.GetComponent<ToolModelClick>().line.SetActive(true);

View File

@ -11,7 +11,7 @@ public class ClampAmmetersInteractive : MonoBehaviour
public string name;
public float linearMeasure;//默认的大小
public List<float> floats;
public float Fuan;
public string Fuan;
public string unit;
private void Start()
{
@ -46,4 +46,11 @@ public class ClampAmmetersInteractive : MonoBehaviour
}
}
}
private void Update()
{
if (Input.GetKeyDown("t"))
{
Debug.Log(GameManager.ins.DianFuTex.text + "==== GameManager.ins.DianFuTex.text");
}
}
}

View File

@ -2,11 +2,14 @@ using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Views;
public class ClampAmmetersManager : MonoBehaviour
{
[SerializeField] List<ClampAmmetersInteractive> clampAmmetersInteractives= new List<ClampAmmetersInteractive>();
public Dictionary<int,float> data = new Dictionary<int,float>();
[SerializeField] List<ClampAmmetersInteractive> clampAmmetersInteractives = new List<ClampAmmetersInteractive>();
[SerializeField] List<Multimeter> Multimeter = new List<Multimeter>();
public Dictionary<int, float> data = new Dictionary<int, float>();
public ThreeTransformerPhotovoltaicView Three;
private void Awake()
{
run();
@ -14,7 +17,13 @@ public class ClampAmmetersManager : MonoBehaviour
// Start is called before the first frame update
void Start()
{
//init();
StartCoroutine(QiDon());
}
IEnumerator QiDon()
{
yield return new WaitForSeconds(4f);
init();
}
/// <summary>
/// 获取低下预设数据
@ -22,12 +31,53 @@ public class ClampAmmetersManager : MonoBehaviour
void run()
{
clampAmmetersInteractives = GetComponentsInChildren<ClampAmmetersInteractive>().ToList();
Multimeter = GetComponentsInChildren<Multimeter>().ToList();
Three = GetComponentInChildren<ThreeTransformerPhotovoltaicView>();
}
void init()
{
for (int i = 0; i < data.Count; i++)
for (int i = 0; i < clampAmmetersInteractives.Count; i++)
{
clampAmmetersInteractives[i].Fuan = data[i];
if (clampAmmetersInteractives[i].name.Equals("用电_AA2"))
{
clampAmmetersInteractives[i].Fuan = Three.ttpData.data.qxA;
Debug.Log(Three.ttpData.data.qxA + "====Three.ttpData.data.qxA");
}
if (clampAmmetersInteractives[i].name.Equals("用电_BA2"))
{
clampAmmetersInteractives[i].Fuan = Three.ttpData.data.qxB;
}
if (clampAmmetersInteractives[i].name.Equals("用电_CA2"))
{
clampAmmetersInteractives[i].Fuan = Three.ttpData.data.qxC;
}
}
for (int i = 0; i < Multimeter.Count; i++)
{
if (Multimeter[i].name.Equals("用电_AV1"))
{
Multimeter[i].activation = Three.ttpData.data.dyA;
}
if (Multimeter[i].name.Equals("用电_BV1"))
{
Multimeter[i].activation = Three.ttpData.data.dyB;
}
if (Multimeter[i].name.Equals("用电_CV1"))
{
Multimeter[i].activation = Three.ttpData.data.dyC;
}
//if (Multimeter[i].name.Equals("用电_N"))
//{
// Multimeter[i].activation = Three.ttpData.data.dyC;
//}
}
}
private void Update()
{
if (Input.GetKeyDown("q"))
{
Debug.Log(Three.ttpData.data.qxA + "====Three.ttpData.data.qxA");
}
}
}