Merge branch 'master' of http://119.45.94.212:1280/zhuyayu/E_ElecCompetition
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commit
e212250578
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@ -8,9 +8,10 @@ public class GameManager_Tools : MonoBehaviour
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public GameObject target;
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//public Button button;
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public GameObject 묏야충겼_content;
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public List<Tool_objects_base> 攣횅묏야;
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//[HideInInspector]
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public string toolsname;
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public int 묏야朞嶝돤롸 = 0;
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// Start is called before the first frame update
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void Start()
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{
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@ -43,5 +44,30 @@ public class GameManager_Tools : MonoBehaviour
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묏야객큐.GetComponent<Tools_object_UI>().UI_name = toolsname;
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묏야객큐.GetComponent<Tools_object_UI>().change();
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}
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public void fenshu_check() {
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for (int i = 0; i < 攣횅묏야.Count; i++)
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{
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for (int g = 0; g < tool_Objects_Base.Count; g++)
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{
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tool_Objects_Base[g] = 攣횅묏야[i];
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묏야朞嶝돤롸 += 1;
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}
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}
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}
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public void ResToolsUI()
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{
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}
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}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: b6896e079245ce74ba7705ffdea014cd
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,86 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.Events;
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public class Button_click_count : MonoBehaviour
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{
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public string[] 关闭物体;
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public string[] 开启物体;
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public string[] 触发方法;
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[SerializeField]
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private UnityEvent events;
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// Start is called before the first frame update
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void Start()
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{
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GetComponent<Button>().onClick.AddListener(onclick);
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void Fangfa() {
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}
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public void onclick() {
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events?.Invoke();
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GameObject[] gameObjects = Resources.FindObjectsOfTypeAll<GameObject>();
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for (int i = 0; i < 关闭物体.Length; i++)
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{
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for (int g = 0; g < gameObjects.Length; g++)
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{
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if (gameObjects[g].name == 关闭物体[i])
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{
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gameObjects[g].SetActive(false);
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}
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}
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}
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for (int i = 0; i < 开启物体.Length; i++)
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{
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for (int g = 0; g < gameObjects.Length; g++)
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{
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if (gameObjects[g].name == 开启物体[i])
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{
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gameObjects[g].SetActive(true);
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}
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 124dc3d5d4787d14c871df6fc691af5f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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