using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using System;
public class ToolsButton_click_count : MonoBehaviour
{
public string[] 关闭物体;
public string[] 开启物体;
public string 对应工具;
// public string[] 触发方法;
///
/// 按钮加载以后控制物体开启关闭的方法
///
//[SerializeField]
// private UnityEvent events;
// Start is called before the first frame update
void Start()
{
GetComponent