using System.Collections; using System.Collections.Generic; using UnityEngine; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230914 //@company QianHuo // //@description: //============================================================ namespace AData { public class AssignmentDatas { /// /// /// public string state; /// /// /// public string message; /// /// /// public Data data; } public class Data { /// /// /// public string id; /// /// /// public string content; /// /// /// public string r1; /// /// /// public string r2; /// /// /// public string r3; } }