using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//============================================================
//支持中文,文件使用UTF-8编码
//@author YangHua
//@create 20230914
//@company QianHuo
//
//@description:
//============================================================
namespace AData
{
public class AssignmentDatas
{
///
///
///
public string state;
///
///
///
public string message;
///
///
///
public Data data;
}
public class Data
{
///
///
///
public string id;
///
///
///
public string content;
///
///
///
public string r1;
///
///
///
public string r2;
///
///
///
public string r3;
}
}