using Data; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230913 //@company QianHuo // //@description: //============================================================ namespace QianHuo { public class GoToSceneController : MonoBehaviour { public Button goToSceneBtn; public InputField userID; public string url = "http://111.229.30.246:10013/Handler/Taiqu.ashx?action=changjing&bianhao="; // Use this for initialization private void Start() { OnGo(); goToSceneBtn.onClick.AddListener(OnGo); } public async void OnGo() { string _url = url + userID.text; SceneData data = await AsyncWebReq.Get(_url); } } }