using System.Collections; using System.Collections.Generic; using UnityEngine; public class InteractiveUI2_2 : ToolBase { public GameObject 高亮提示; // Start is called before the first frame update protected override void Start() { } // Update is called once per frame protected override void Update() { base.Update(); } public void chickNext() { if (流程脚本.流程状态 == 流程状态.未完成) { 高亮提示.SetActive(false); 流程脚本.流程对错判断 = 流程对错判断.正确; 交互完成 = true; } } }