using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SceneLoad : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void SceneChange(string Scenename) { SceneManager.LoadScene(Scenename); } public void Quit() { Application.Quit(); } }