using System.Collections; using System.Collections.Generic; using UnityEngine; public class BoxDools : MonoBehaviour { // Start is called before the first frame update void Start() { } private void OnTriggerEnter(Collider other) { if (other != null) { for (int i = 0; i < GameManager.ins.interactive.Count; i++) { GameManager.ins.interactive[i].GetComponent().enabled = true; } } } }