using System.Collections; using System.Collections.Generic; using UnityEngine; public class InteractiveModel4_2 : ToolBase { public GameObject 插座提示; // Start is called before the first frame update protected override void Start() { base.Start(); } // Update is called once per frame protected override void Update() { base.Update(); } private void OnTriggerEnter(Collider other) { if (other.name == "笔头") { Debug.Log("笔头"); 插座提示.SetActive(false); 流程脚本.流程对错判断 = 流程对错判断.正确; 交互完成 = true; } } }