using System.Collections; using System.Collections.Generic; using UnityEngine; public class ToolsMove : MonoBehaviour { ToolModelClick toolModelClick; // Start is called before the first frame update void Start() { //Debug.Log("dada"); //toolModelClick.enter.AddListener(EnterTTT); } public void EnterTTT() { Debug.Log("OnMouseEnter"); } private void OnMouseEnter() { } private void OnMouseDown() { Debug.Log(transform.name); } private void OnMouseDrag() { Debug.Log(transform.name); } }