using Adam; using System.Collections; using System.Collections.Generic; using UnityEngine; //============================================================ //支持中文,文件使用UTF-8编码 //@author #AUTHOR# //@create #CREATEDATE# //@company #COMPANY# // //@description: //============================================================ public class UIManager : MonoSingleton { public ToolsItemManager ToolsItemManager; public MobileTerminalController MobileTerminalController; public AssignmentController assignmentController; // Use this for initialization private void Start() { DontDestroyOnLoad(this); } }