using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 测试Demo脚本 /// public class WireDemo : MonoBehaviour { /// /// 测试用的a和b /// public Transform a, b; /// /// 测试的连线对象 /// WireObject wire; // Start is called before the first frame update void Start() { //创建测试连线 wire = WireObject.CreateWire(null, a, b, WireCreater.Instance.wireRatio); } }