using UnityEngine; using System.Collections; namespace ZenFulcrum.EmbeddedBrowser { /** Out of the box, our BrowserAssets won't be in place. If they aren't, explain what to do. */ [RequireComponent(typeof(Browser))] public class ExplainUnzip : MonoBehaviour { public void Start() { var browser = GetComponent(); browser.onLoad += data => { if (data["status"] == 404) { browser.LoadHTML(Resources.Load("ExplainUnzip").text); if (HUDManager.Instance) HUDManager.Instance.Pause(); Time.timeScale = 1; } }; browser.onFetchError += data => { //For abysmally slow computers: if (data["error"] == "ERR_ABORTED") { browser.QueuePageReplacer(() => {}, 1); } }; } } }