using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230915 //@company QianHuo // //@description: //============================================================ namespace Components { public class On3DBtnClick : MonoBehaviour { public UnityEvent onMouseDwon; private void OnMouseDown() { if (EventSystem.current.IsPointerOverGameObject()) return; onMouseDwon?.Invoke(); } } }