using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class WireSettings : MonoBehaviour
{
///
/// 线路名称
///
public string Line { get => gameObject.name; }
///
/// 设置弧垂值
///
/// 相位
/// 是否设置弧垂
public void SetSagValue(string _phase, bool _sag)
{
if (_sag)
{
var wireObjs = FindObjectsOfType();
if (wireObjs == null || wireObjs.Length == 0)
{
}
else
{
if (Array.Find(wireObjs, x => x.name.Equals(Line + _phase)) != null)
{
var wireobj = Array.Find(wireObjs, x => x.name.Equals(Line + _phase));
wireobj.SetRatio(0.01f);
wireobj.InitWire();
}
}
}
}
}