using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; using UnityEngine.UI; public class FractionManager : MonoBehaviour { public static FractionManager ins; public List fractions; [SerializeField] float Totalscore; public Dictionary order = new Dictionary(); [SerializeField] Button Btn; private void Awake() { ins = this; fractions = new List(); } // Start is called before the first frame update void Start() { Btn = GetComponent