using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; public class Dialogue : MonoBehaviour { [SerializeField] TextMeshProUGUI text; [SerializeField] Button Btn; // Start is called before the first frame update public void init(string str) { text.text= str; Btn.onClick.AddListener(()=>gameObject.SetActive(false)); } }