using JData;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//============================================================
//支持中文,文件使用UTF-8编码
//@author	YangHua
//@create	20230914
//@company	Adam
//
//@description:工作卡控制器
//============================================================
namespace Adam
{
    public class JobCardController : MonoBehaviour
    {
        public string url = "http://111.229.30.246:10013/Handler/Taiqu.ashx?action=kh&bianhao=";
        public InputField[] userIDs;
        public InputField[] userNames;
        public InputField[] workSpace;
        public GameObject jobCardPanel;
        // Use this for initialization
        private void Start()
        {
            for (int i = 0; i < userIDs.Length; i++)
            {
                int index = i;
                userIDs[index].onSubmit.AddListener((string numb) =>
                {
                    GetValue(numb, index);
                });
            }
            jobCardPanel.SetActive(false);
        }

        public async void GetValue(string numb, int _index)
        {
            Debug.Log(numb);
            string _url = url + numb;
            JobCardData jData = await AsyncWebReq.Get<JobCardData>(_url);
            userNames[_index].text = jData.data.name;
            workSpace[_index].text = jData.data.adress;

        }
    }
}