using System.Collections; using System.Collections.Generic; using UnityEngine; using System; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230914 //@company QianHuo // //@description: //============================================================ namespace Data { [Serializable] public class SceneInfoData { public string info0; public string info1; public string info2; public SceneInfoData(string info0, string info1, string info2) { this.info0 = info0; this.info1 = info1; this.info2 = info2; } } }