using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //============================================================ //支持中文,文件使用UTF-8编码 //@author #AUTHOR# //@create #CREATEDATE# //@company #COMPANY# // //@description: //============================================================ public class MobileTerminalController : MonoBehaviour { public InputField number; public Button outsideBtn; public Button electricitBtn; public Button backBtn; public GameObject outsideView; public GameObject electrcitView; public Text outsideInfo; public Text electrcitInfo; // Use this for initialization private void Start() { outsideBtn.onClick.AddListener(OnOutsideView); electricitBtn.onClick.AddListener(OnElectricitView); backBtn.onClick.AddListener(OnBack); SwitchView(-1); } public void OnElectricitView() { SwitchView(0); } public void OnOutsideView() { SwitchView(1); } public void SwitchView(int index) { electrcitView.SetActive(index == 0); outsideView.SetActive(index == 1); if (index == 0 || index == 1) { backBtn.gameObject.SetActive(true); } else { backBtn.gameObject.SetActive(false); } } public void OnBack() { SwitchView(-1); } }