18 lines
337 B
C#
18 lines
337 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
public class SceneLoad : MonoSingleton<SceneLoad>
|
|
{
|
|
|
|
public void SceneChange(string Scenename)
|
|
{
|
|
SceneManager.LoadScene(Scenename);
|
|
}
|
|
|
|
public void Quit()
|
|
{
|
|
Application.Quit();
|
|
}
|
|
}
|