60 lines
964 B
C#
60 lines
964 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class tizi_area : MonoBehaviour
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{
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public int dianjicishu;
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public GameObject ÌÝ×Ó;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.name == "Player")
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{
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ÌÝ×Ó.SetActive(true);
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (other.name == "Player")
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{
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ÌÝ×Ó.SetActive(false);
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}
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}
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public void shouhui() {
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dianjicishu += 1;
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if (dianjicishu > 1)
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{
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dianjicishu = 0;
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}
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if (dianjicishu == 1)
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{
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gameObject.SetActive(true);
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}
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else { gameObject.SetActive(false); }
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}
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}
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