33 lines
685 B
C#
33 lines
685 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InteractiveArea4_5 : ToolBase
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{ //public GameObject 触发物体;
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public Animator 并网柜;
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private bool first = true;
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// Start is called before the first frame update
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protected override void Start()
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{
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base.Start();
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EventTriggerListener.Get(transform.gameObject).onClick += g => {
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if (first == true)
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{
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并网柜.GetComponent<Animator>().Play("开门");
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交互完成 = true;
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first = false;
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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}
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}
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