33 lines
736 B
C#
33 lines
736 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class Tools_object_UI : MonoBehaviour
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{[HideInInspector]
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public string UI_name;
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public string sprite_name;
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public TMPro.TMP_Text text;
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public Button sprite;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void change()
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{
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text.text = UI_name;
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if (Resources.Load("UI/" + sprite_name) != null)
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{
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var tubiao = Resources.Load("UI/" + sprite_name);
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sprite.GetComponent<Image>().sprite = Instantiate(tubiao) as Sprite;
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}
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}
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}
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