E_ElecCompetition/Electrical_inspectionCompet.../Assets/MainUI/Scripts/tizi_area.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class tizi_area : MonoBehaviour
{
public int dianjicishu;
public GameObject ÌÝ×Ó;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.name == "Player")
{
ÌÝ×Ó.SetActive(true);
}
}
private void OnTriggerExit(Collider other)
{
if (other.name == "Player")
{
ÌÝ×Ó.SetActive(false);
}
}
public void shouhui() {
dianjicishu += 1;
if (dianjicishu > 1)
{
dianjicishu = 0;
}
if (dianjicishu == 1)
{
gameObject.SetActive(true);
}
else { gameObject.SetActive(false); }
}
}