28 lines
632 B
C#
28 lines
632 B
C#
using Data;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author #AUTHOR#
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//@create #CREATEDATE#
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//@company #COMPANY#
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//
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//@description:
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//============================================================
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public class GlobalFlag
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{
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public static SceneInfoData sceneData;
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public static string SceneInfo()
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{
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string info = sceneData.info0 + "_" + sceneData.info1 + "_" + sceneData.info2;
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return info;
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}
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public static int pvw;
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public static string userId;
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}
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