E_ElecCompetition/Electrical_inspectionCompet.../Assets/Art/8.23/loadingBar/scripts/loadingbar.cs

34 lines
739 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class loadingbar : MonoBehaviour {
private RectTransform rectComponent;
private Image imageComp;
public float speed = 0.0f;
// Use this for initialization
void Start () {
rectComponent = GetComponent<RectTransform>();
imageComp = rectComponent.GetComponent<Image>();
imageComp.fillAmount = 0.0f;
}
void Update()
{
if (imageComp.fillAmount != 1f)
{
imageComp.fillAmount = imageComp.fillAmount + Time.deltaTime * speed;
}
else
{
imageComp.fillAmount = 0.0f;
}
}
}