36 lines
879 B
C#
36 lines
879 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230914
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//@company QianHuo
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//
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//@description:
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//============================================================
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namespace Components
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{
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public class PermanentToolItem : MonoBehaviour
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{
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public Button selfBtn;
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public GameObject panel;
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// Use this for initialization
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private void Start()
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{
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panel.SetActive(false);
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selfBtn.onClick.AddListener(() =>
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{
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OnSelf();
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});
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}
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public void OnSelf()
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{
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UIManager.Instance.ToolsItemManager.SwictchToolPanel(false);
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panel.SetActive(true);
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}
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}
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}
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