E_ElecCompetition/Electrical_inspectionCompet.../Assets/Adam/Scripts/Components/PermanentToolItem.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//============================================================
//支持中文文件使用UTF-8编码
//@author YangHua
//@create 20230914
//@company QianHuo
//
//@description:
//============================================================
namespace Components
{
public class PermanentToolItem : MonoBehaviour
{
public Button selfBtn;
public GameObject panel;
// Use this for initialization
private void Start()
{
panel.SetActive(false);
selfBtn.onClick.AddListener(() =>
{
OnSelf();
});
}
public void OnSelf()
{
UIManager.Instance.ToolsItemManager.SwictchToolPanel(false);
panel.SetActive(true);
}
}
}