32 lines
500 B
C#
32 lines
500 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class interAreacheck : FlowInterObjectBase
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{
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public string otherName;
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// Start is called before the first frame update
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private void OnTriggerEnter(Collider other)
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{
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Debug.Log("触发");
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if (first == true)
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{ if (other.name == otherName)
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{
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交互完成 = true;
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}
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}
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}
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}
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