19 lines
700 B
C#
19 lines
700 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class Wirepoint : MonoBehaviour
|
|
{
|
|
[ContextMenu("Rename")]
|
|
void ResetName()
|
|
{
|
|
Te root = GetComponentInParent<Te>();
|
|
int index = int.Parse(root.name.Split('#')[0]);
|
|
string XiangWei = transform.parent.name.Remove(2);
|
|
transform.GetChild(0).name = (index - 1) + "-" + index + "_"+ XiangWei + "_End";
|
|
FindObjectOfType<WireTool>().EndPoints.Add(transform.GetChild(0).gameObject);
|
|
transform.GetChild(1).name = index + "-" + (index + 1) + "_" + XiangWei + "_Start";
|
|
FindObjectOfType<WireTool>().StartPoints.Add(transform.GetChild(1).gameObject);
|
|
}
|
|
}
|