55 lines
934 B
C#
55 lines
934 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using DG.Tweening;
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public class tizi_count : MonoBehaviour
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{
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public GameObject mubiao;
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public GameObject player;
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public GameObject ÅÀÉÏ;
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public bool first = true;
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// Start is called before the first frame update
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void Start()
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{
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ÅÀÉÏ.GetComponent<Button>().onClick.AddListener(tiziup);
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (first == true)
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{ ÅÀÉÏ.SetActive(true);
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first = false;
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}
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}
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private void OnTriggerExit(Collider other)
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{
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first = true;
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ÅÀÉÏ.SetActive(false);
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}
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public void tiziup()
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{
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player.transform.DOMove(mubiao.transform.position, 2f);
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ÅÀÉÏ.SetActive(false);
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}
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}
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