E_ElecCompetition/Electrical_inspectionCompet.../Assets/Script/MyFrameworkPure/Test/WavTest.cs

23 lines
445 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WavTest : MonoBehaviour
{
public AudioSource audioSource;
// Use this for initialization
void Start ()
{
AudioClip clip = WavTool.ToAudioClip(Application.streamingAssetsPath + "/Audio/在冰块上操作.wav");
audioSource.clip = clip;
audioSource.Play();
}
// Update is called once per frame
void Update () {
}
}