30 lines
698 B
C#
30 lines
698 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230914
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//@company QianHuo
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//
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//@description:
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//============================================================
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namespace Data
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{
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[Serializable]
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public class SceneData
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{
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public bool state { get; private set; }
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public string message { get; private set; }
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public string data { get; private set; }
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}
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//public class Data
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//{
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// public string Isguangfu;
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// public string jxfs;
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// public string zhbl;
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//}
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}
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