37 lines
779 B
C#
37 lines
779 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Experimental.AI;
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public class TestPen : MonoBehaviour
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{
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[SerializeField] GameObject hightGame;
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[SerializeField]bool isok = false;
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// Start is called before the first frame update
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void Start()
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{
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}
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private void OnMouseOver()
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{
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}
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private void OnMouseEnter()
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{
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isok = true;
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}
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private void OnMouseExit()
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{
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isok = false;
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}
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private void Update()
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{
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if (isok)
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{
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Vector3 pos = Input.mousePosition;
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transform.position = Camera.main.ScreenToWorldPoint(new Vector3(pos.x, pos.y, transform.position.z));
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Debug.Log("Êä³ö");
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}
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}
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}
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