64 lines
1.2 KiB
C#
64 lines
1.2 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class tishi_count : MonoBehaviour
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{ public Toggle 服务记录仪器;
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public GameObject 已打开;
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public GameObject 已关闭;
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private bool start;
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public float time =0;
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// Start is called before the first frame update
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void Start()
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{
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服务记录仪器.onValueChanged.AddListener(starttishi);
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}
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// Update is called once per frame
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void Update()
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{
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if (start == true)
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{
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time += Time.deltaTime;
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}
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if (time > 5) {
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start = false;
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time = 0;
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已打开.SetActive(false);
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已关闭.SetActive(false);
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}
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}
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public void starttishi(bool change) {
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start = true;
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time = 0;
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if (服务记录仪器.isOn == true)
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{
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已打开.SetActive(true);
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已关闭.SetActive(false);
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///服务记录仪器.colors = ColorBlock.defaultColorBlock;
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}
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else
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{
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已关闭.SetActive(true);
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已打开.SetActive(false);
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}
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}
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}
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