32 lines
772 B
C#
32 lines
772 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BoxPengZhuang : MonoBehaviour
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{
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[SerializeField] Dialogue g1;
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[SerializeField] string name;
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[SerializeField] string dialogue;
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[SerializeField] Fraction fraction;
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// Start is called before the first frame update
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void Start()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.name.Equals(name))
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{
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g1.gameObject.SetActive(true);
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g1.init(dialogue);
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if (fraction)
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{
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fraction.CompletedorNot = true;
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}
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PlayerPrefs.SetString("isWorkingPersonnel", "1");
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GetComponent<Fraction>().CompletedorNot = true;
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}
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}
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}
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