E_ElecCompetition/Electrical_inspectionCompet.../Assets/Adam/Scripts/JobCardController.cs

131 lines
3.8 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using Components;
using JData;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//============================================================
//支持中文文件使用UTF-8编码
//@author YangHua
//@create 20230914
//@company Adam
//
//@description:工作卡控制器
//============================================================
namespace Adam
{
public class JobCardController : MonoBehaviour
{
public string nameAndAdressUrl;
public string aqcsAndFxdfxUrl;
public InputField[] userIDs;
public InputField[] userNames;
public InputField[] workSpace;
public InputField[] aqcss;
public InputField[] fxdfx;
public GameObject jobCardPanel;
public GameObject jobChoiceQuestionPanel;
public OptionItem optionItemPrefab;
public Transform optionItemContent;
/// <summary>
/// 风险点分析
/// </summary>
public Button RiskPointAnalysisBtn;
/// <summary>
/// 安全措施
/// </summary>
public Button SafetyMeasuresBtn;
// Use this for initialization
private void Start()
{
for (int i = 0; i < userIDs.Length; i++)
{
int index = i;
userIDs[index].onSubmit.AddListener((string numb) =>
{
GetValue(numb, index);
});
}
RiskPointAnalysisBtn.onClick.AddListener(() =>
{
OnClick(0);
});
SafetyMeasuresBtn.onClick.AddListener(() =>
{
OnClick(1);
});
jobCardPanel.SetActive(false);
jobChoiceQuestionPanel.SetActive(false);
}
public async void GetValue(string numb, int _index)
{
Debug.Log(numb);
string _url = nameAndAdressUrl + numb;
JobCardData jData = await AsyncWebReq.Get<JobCardData>(_url);
userNames[_index].text = jData.data.name;
workSpace[_index].text = jData.data.adress;
}
/// <summary>
/// 0- 风险点1-安全措施
/// </summary>
/// <param name="index"></param>
public void OnClick(int index)
{
jobChoiceQuestionPanel.SetActive(true);
if (index == 0)
{
GetAQCSandFXDFX("FXDFX");
}
else if (index == 1)
{
GetAQCSandFXDFX("AQCS");
}
else
{
}
}
private async void GetAQCSandFXDFX(string name)
{
if (optionItemContent.childCount > 0)
{
for (int i = 0; i < optionItemContent.childCount; i++)
{
Destroy(optionItemContent.GetChild(i).gameObject);
}
}
AQCSandFXDFX af = await AsyncWebReq.Get<AQCSandFXDFX>(aqcsAndFxdfxUrl + name);
for (int i = 0; i < af.data.Length; i++)
{
int index = i;
string infoTemp = af.data[index];
OptionItem optionItemTemp = Instantiate(optionItemPrefab, optionItemContent);
optionItemTemp.SetValue(index.ToString(), infoTemp);
optionItemTemp.selfBtn.onClick.AddListener(() =>
{
OnOptionItemClick(index, infoTemp, name);
});
}
}
private void OnOptionItemClick(int index, string info,string name)
{
if (name == "FXDFX")
{
fxdfx[index].text = info;
}
else if (name == "AQCS")
{
aqcss[index].text = info;
}
}
}
}