30 lines
691 B
C#
30 lines
691 B
C#
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using UnityEngine;
|
||
using System;
|
||
//============================================================
|
||
//支持中文,文件使用UTF-8编码
|
||
//@author YangHua
|
||
//@create 20230914
|
||
//@company QianHuo
|
||
//
|
||
//@description:
|
||
//============================================================
|
||
namespace Data
|
||
{
|
||
[Serializable]
|
||
public class SceneInfoData
|
||
{
|
||
public string info0;
|
||
public string info1;
|
||
public string info2;
|
||
|
||
public SceneInfoData(string info0, string info1, string info2)
|
||
{
|
||
this.info0 = info0;
|
||
this.info1 = info1;
|
||
this.info2 = info2;
|
||
}
|
||
}
|
||
}
|