%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1249940429122847811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5867103221523822469} - component: {fileID: -5962573729979409992} m_Layer: 0 m_Name: "\u690D\u7269_\u80E1\u841D\u535C" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5867103221523822469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249940429122847811} m_LocalRotation: {x: -1, y: -6.8393996e-10, z: -0.000000012107192, w: 0.00000031292436} m_LocalPosition: {x: 0, y: -20.112928, z: -933.18427} m_LocalScale: {x: 9.353074, y: 9.353074, z: 9.353074} m_Children: - {fileID: 5378233408841733312} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -180, y: 0, z: 0} --- !u!114 &-5962573729979409992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249940429122847811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e2ce6507ad11f9047a4c851cb77e57eb, type: 3} m_Name: m_EditorClassIdentifier: currentTra: {fileID: 0} MaxScale: 2 MinScale: 0.8 --- !u!1 &4942009945044585695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5378233408841733312} - component: {fileID: 9150990886228656816} - component: {fileID: 4902151753540802310} m_Layer: 0 m_Name: ZW_Huluobo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5378233408841733312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4942009945044585695} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -5.9604643e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5867103221523822469} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9150990886228656816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4942009945044585695} m_Mesh: {fileID: 760582305962051592, guid: 7dafc977944b2544da11130a63024077, type: 3} --- !u!23 &4902151753540802310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4942009945044585695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: aded08d5bfc18d941a6bb4f16f33199b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0