W_WuHuVR/Medicine/Assets/Scr/EndScr/Manage.cs

51 lines
928 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 管理
/// </summary>
public class Manage : MonoBehaviour
{
public static Manage inst;
/// <summary>
/// 记录当前一级菜单配置文件
/// </summary>
//[HideInInspector]
public BaseConf conf;
public UI_manage uI_Manage;
/// <summary>
/// 一级菜单配置文件列表
/// </summary>
[Tooltip("一级菜单配置文件列表")]
public List<BaseConf> confs;
private void Awake()
{
if (Manage.inst == null)
{
inst = this;
}
conf = confs[0];
uI_Manage.menuitem_show(confs[0]);//初始化二级菜单
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}