using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using PA_DronePack; namespace PA_DronePackEditor { [CanEditMultipleObjects] [CustomEditor(typeof(PA_DroneAxisInput))] public class PA_DroneAxisInputEditor : DroneAxisInputEditor { // ✚ Get the Full version of this DronePack! ✚ // • FULL SourceCode Access! // • Build & Modify Your Own Custom Drones! } }