using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using AFeijia.UI; using Kirurobo; using static MainCanvasManager; using System.IO; using System; public class MainMenuButton : UITool { /// /// 视频录制按钮 /// public Button video_record_button; /// /// 查看媒体按钮 /// public Button view_media_button; /// /// 导入媒体按钮 /// public Button import_media_button; /// /// 重置场景按钮 /// public Button reset_scene_button; /// /// 保存形象按钮 /// public Button save_image_button; /// /// 提交按钮 /// public Button submit_button; /// /// 暂存按钮 /// public Button staging_button; /// /// 下载按钮 /// public Button download_button; /// /// 菜单按钮 /// public Button menu_button; /// /// 文件路径 /// public string file_path; protected override void Awake() { base.Awake(); } private void Start() { import_media_button.onClick.AddListener(() => OnImportMedia()); view_media_button.onClick.AddListener(() => OnMediaViwer()); save_image_button.onClick.AddListener(() => BaoCun()); submit_button.onClick.AddListener(() => TiJiao()); reset_scene_button.onClick.AddListener(() => chonZhi()); staging_button.onClick.AddListener(() => ZanCun()); download_button.onClick.AddListener(() => XiaZai()); menu_button.onClick.AddListener(OnMenu); } private void OnMenu() { menu_panel.OnSwitch(); } public void OnImportMedia() { //Path = base.OpenProject(); //OpenSingleFile(); //Debug.Log(file_path); var _res = OpenFile.OpenFileWin(); if (_res != null) { //是否有新增 bool _add_new = false; //是否仅有音频 bool _only_audio; //文件类型 string _type; if (_res.Length == 1) { _type = _res[0].Split('.')[^1]; //_type = _res[0].Split('.')[_res[0].Split('.').Length - 1]; _add_new |= media_viwer_panel.Init(_type, _res[0].Split('\\')[^1], _res[0]); //_add_new |= media_viwer_panel.Init(_type, _res[0].Split('\\')[_res[0].Split('\\').Length - 1], _res[0]); _only_audio = _type == "mp3"; } else { _only_audio = true; var _path = _res[0]; for (int i = 1; i < _res.Length; i++) { _type = _res[i].Split('.')[1]; _add_new |= media_viwer_panel.Init(_res[i].Split('.')[1], _res[i], _path + "\\" + _res[i]); _only_audio &= _type == "mp3"; } } if (_add_new) { //如果有新增,则打开媒体查看面板 media_viwer_panel.OnPopup(); //切换到对应标签,若都有,则显示视频,只有音频,显示音频 //todo if (_only_audio) { media_viwer_panel.audio_files_button.isOn = true; media_viwer_panel.OnVideoFiles(false); media_viwer_panel.OnAudioFiles(true); } else { media_viwer_panel.video_files_button.isOn = true; media_viwer_panel.OnVideoFiles(true); media_viwer_panel.OnAudioFiles(false); } } } else { } } /// /// 查看媒体资源 /// public void OnMediaViwer() { media_viwer_panel.OnPopup(); } public void BaoCun() { //Instantiate(OneImage, Canvas); } /// /// 提交按钮 /// public void TiJiao() { //Instantiate(submit, Canvas); } public void chonZhi() { } public void ZanCun() { //Instantiate(ZanCunS, Canvas); } public void XiaZai() { //Instantiate(XiaZaiS, Canvas); } /// /// 提交方法 /// public void Submit() { Debug.Log("提交成功"); } /// /// 暂存方法 /// public void ZanCunPanel() { Debug.Log("暂存成功"); } /// /// 下载方法 /// public void XiaZaiPanel() { Debug.Log("下载方法"); } /// /// 打开windows选择路径工具 /// private void OpenSingleFile() { FilePanel.Settings settings = new FilePanel.Settings(); settings.filters = new FilePanel.Filter[] { //new FilePanel.Filter("All files", "*"), new FilePanel.Filter("媒体文件(*.png;*.jpg;*.jpeg;*.mp3;*.mp4;*.mov;*.avi;)", "png", "jpg", "jpeg","mp3", "mp4", "mov", "avi"), //new FilePanel.Filter("Vidos files (*.mp4;*.mov;*.avi)", "mp4", "mov", "avi"), //new FilePanel.Filter("Documents (*.txt;*.rtf;*.doc;*.docx)", "txt", "rtf", "doc", "docx"), }; settings.title = "导入媒体"; settings.initialDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyPictures); FilePanel.OpenFilePanel(settings, (files) => { file_path = string.Join("\n", files); }); } }