using UnityEngine; namespace Crosstales.UI { /// Static Button Manager. public class StaticManager : MonoBehaviour { #region Public methods ///Quit the application (stop playing inside the Editor). public void Quit() { #if UNITY_EDITOR UnityEditor.EditorApplication.isPlaying = false; #else Application.Quit(); #endif } ///Open the crosstales homepage. public void OpenCrosstales() { Crosstales.Common.Util.NetworkHelper.OpenURL(Crosstales.Common.Util.BaseConstants.ASSET_AUTHOR_URL); } ///Open the Unity AssetStore homepage. public void OpenAssetstore() { Crosstales.Common.Util.NetworkHelper.OpenURL(Crosstales.Common.Util.BaseConstants.ASSET_CT_URL); } #endregion } } // © 2017-2023 crosstales LLC (https://www.crosstales.com)