26 lines
564 B
C#
26 lines
564 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using DG.Tweening;
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public class SelectSubitem : UIController
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{
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[SerializeField] Image im;
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[SerializeField] Image BG;
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public override void hide(Image mainBody, Image BG, Action ac = null)
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{
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mainBody.transform.DOScale(new Vector3(0,0,0),0.01f);
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BG.gameObject.SetActive(false);
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}
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private void OnEnable()
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{
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base.show(im,BG);
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}
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private void OnDisable()
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{
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this.hide(im,BG);
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}
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}
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