27 lines
504 B
C#
27 lines
504 B
C#
using NAudio.Wave;
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using NAudio.Wave.SampleProviders;
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using UnityEngine;
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public class AudioTest : MonoBehaviour
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{
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bool isRecording;
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public AudioSource audioSource;
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public AudioClip inputClip;
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public AudioPlayer player;
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// Start is called before the first frame update
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void Start()
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{
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}
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public AudioClip init(AudioClip clips)
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{
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return player.PlayVoiceChanger(clips).clip;
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}
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}
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